



Imagine the axis putting alot of focus into influencing the british Raj and Egypt and strenghening facist groups there. So instead of them simply building tons of provincial improvements (aa guns, infrastructure, tons of forts etc) and basicly no troops, which was the case in HoI III most of the time, you can indirectly build them an propper army.īesides that, it would add some interesting possibilities to the gameplay.

Lend lease works alot better aswell, since you dont just give them "IC" but actuall equipment to work with. The UK for example can select national focuses that build factories in Canada or Australia. Overall, with national focuses you can not only help your country, but also your allies. Then again the game only really fully spans about 12 years (1936-1948), while you could keep playing after that of course, there wont be any further events and the tech- and national focus trees have an end, of course.Ĭlick to expand.while i totaly agree on that it was better that way in HoI III i dont really think that is nessesary in HoI IV. In theory in an histocial game setup, they could potentially add an event after the war that causes war of independence in the colonies and heavy uprisings that could push the british and french player to release those colonies. That will change of course with the german conquest of european factories. That said i guess it has to do with balancing reasons, since thanks to the british colonies (egypt included) they have roughly the same industry potential as germany when it comes to availabel factory slots in the beginning. That could of course be easiely moddeled by Egypt being an puppet of the UK, just as the british Raj. The british only really controlled the suez channel directly, while egypt itself, while still under heavy british influence, officially was independent. Egypt, which was technicly on paper independent before 1936 are still under direct controll in HoI IV.
